Hi all
How is this done.
I run an SQL server for another project I'm involved with, this server
supplies that project with a ‘Master Server Browser’ enabling the user to select
a map and jump to a game from it, interested?
see here
Technical Information about these pages.
The SQL server is scanning over 1030 servers gathering information about each
one (Picture of scanning software
for those interested), if there are players on the server then they are also stored in the SQL
database, at present there are 2118445 players in the database,
with 210 Online now.
Another program then scans the servers looking for PunkBuster screen shots, if
it finds them available, it flags that server in the database marking it as
having PBSS available, another part of this program auto-downloads a master cheat list and scans it
against the players database tagging any players that appear in the list.
Every three days a scan is done to determine if there are any new servers to add
to the list, also if a server does not respond for more than 4 hours it is
removed from the list.
Each time you open the cheat watcher webpage, it scans the database looking for
PBSS servers, if there are players on that server it then scans the players
looking for Cheat tags, if it finds a player then it outputs that player to the
web page, the GUID number is linked to appropriate AC website for you to see why
the
player has been banned.
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I hope this has given you enough information to understand what is happening
here.
We all like playing the game knowing we are using our skill whether it is good
or bad, the worst thing is being killed by a player that has no skill and relies
on some form of cheat to help them play.
Well if you suspect someone of cheating, now you can check very easily and
quickly.
All the best Greg - {ReAl}SideWINdEr
If you
think you can't survive without this webpage on all the time, then use the
Personal Cheat Watcher (PCW)
It will tell you if a potential cheat is playing the server you are on, get it
here
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Greg {ReAl}SideWINdEr -AAGTT Comments to autoendgame@redsack.com Copyright © 2006 Redsack.com All rights reserved. Revised: February 20, 2009 |
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